Rules

2013 Regulations and Rules

REGULATIONS

1) SPORTSMANSHIP
All players, captains and officials of the League will treat one another and spectators with courtesy, dignity and respect and will not tolerate any other behavior. Aggressive and mean-spirited behavior toward any one at a League game will result in ejection(s) from that game and possible further suspension to be decided on by the Commissioner.

2) PLAYER ELIGIBILITY
Players may only play for one team per season. If employed by a team in the League, players must play for that team unless they started with another team at the beginning of the season. Interns are not employees. If a players works for more than one team’s business in the league, they are eligible to play on any of those teams and are on the team they started the season with for the remainder of that season.

3) TEAMS
There will be one division of 12 teams.

4) LEAGUE COUNCIL
The League Council will consist of one captain per team and the Commissioner, Mark Fagan. The Council, by majority vote, shall determine changes to the Regulations and Rules as needed. The commissioner’s vote will count only if there is a 6-6 vote by the captains.

5) ROSTERS
Teams must provide the League with a list of all players on their rosters no later than April 22. There is no limit to the number of players that may be listed on a team’s roster.

Only (paid) employees of a team’s business may be added to a team’s roster after the March deadline. No players, except replacements for injured ladies, may be added to a team after the fifth game of the season.

6) GAMES
A regulation game shall consist of nine innings. A game that is tied after nine innings shall be continued by playing additional innings until one team has scored more runs at the end of a complete inning or until the team second to bat in the inning has scored more runs.

The mercy rule will be invoked at any time after the potential losing team is behind 15 runs or more and has had their at-bat in an inning including and after the seventh.

A game called by the umpire shall be regulation if five or more complete innings have been played, or if the team second to bat has scored more runs in four innings than the other team has scored in five or more innings. The umpire may agree to call a game at any time because of darkness, rain, fire, or any other cause that would put people in jeopardy. If city league play continues so will we, if the city league stops because of dangerous weather, so will we.

7) LINEUPS AND BATTING ORDER
A team may have no more than 15 players per game in its lineup. All players who play in the field must be in the batting order. All players in the batting order must play at least one inning in the field.

Team batting orders will be shared previous to each game and the batting order will be followed for the entire game. Players may not be added after the game has begun unless they are included in the batting order. They will take an auto out in this player’s spot until the player shows up.

Teams must play at least three women per game, all must be in the batting order with at least three women playing in the field at all times. Teams short on women will forfeit with a score of 10-1.

8) EQUIPMENT
Baseball spikes or any other full-metal spikes are not permitted. All players must use softball bats. There are no exceptions to these rules.  If caught wearing spikes or using an illegal bat, the player will be ejected. The minimum length of suspension is that game plus Commissioner’s decision on further disciplinary action.

The Alternative Softball League will be using white 12-inch Worth leather Super Blue Dot or Gold Dot balls.

There should be no equipment on the playing field. If there is equipment on the field that causes a blocked ball by the offensive team, the lead runner is out and all other runners must return to the previous base. If the equipment is the defensive team’s, the ball becomes dead and runners advance one base.

9) UMPIRES
Each game will be umpired by at least three umpires, one of which will also keep score for the game. The scorekeeper can keep score from the stands if there are enough umps on the field. Each team is responsible for recruiting capable volunteers to umpire League games.

10) FORFEITS
If a game is forfeited the score will be considered 10-0 win for the opposing team.

11) SHARE AND SHARE ALIKE
Teams will split the cost for the rental of the field for each game and each team will provide two (white 12-inch Worth leather Super Blue Dot or Gold Dot) softballs for each game.

12) SEASON
Each team will play an 11-game regular season. Each team will play every other team once during the season.

13) PLAYOFFS
The top six teams will make the playoffs. The seeds will be decided by overall win-loss record. Then head-to-head record. Then head-to-head point differential. Then overall point differential. Then a coin flip. If there is a tie for the sixth and final seed, then those teams will play a regulation game to determine the sixth seed. In the event of a three-way tie, playoff eligibility will be determined by the head-to-head record of the three teams involved, then their division records, then head-to-head run differential, then divisional run differential. If three teams tie for third place, this will be used to exclude one team and then the other two will play the play-in game.

The top two seeds will receive a first-round bye.

14) CHAMPIONSHIP
The championship series, upon agreement of the captains of the two teams, will be a single game or a three-game series with the home team advantage going to the winner of the regular-season game between the two teams.

RULES:

1) BATTING OUT OF ORDER
If a batter bats out of order, this is an appeal play, which must be brought to the umpire’s attention. If it is detected while the incorrect batter is at bat, the correct batter assumes the count and all plays made will stand.

If it is detected after the incorrect batter has completed their turn at bat and before and next pitch, the batter who should have batted is out, the ball is dead and any advance or score made because of the improper batter’s advance shall be nullified, however any runner or runners put out on the play remain out. The next batter is the player whose name follows that of the player called out for failing to bat.

If the error is discovered after the first pitch to the next batter, the turn at bat of the incorrect batter is legal, all runs scored and bases run are legal and the next batter shall be the one whose name follows that of the incorrect batter. No one is called out for failure to bat. No base runner shall be removed from a base to bat in his/her proper place. They merely miss their turn at bat with no penalty.

2) DOUBLE FIRST BASE
• A batted ball hitting the white portion is fair and a batted ball hitting the orange portion is foul.
• Whenever a play (ball must be thrown to first base in an attempt to record an out) is being made on the batter-runner, the defense must use the white portion and the batter-runner must touch the orange portion. If a play made at first base, but the ball is overthrown or the fielder is pulled off the base by an errant or missed throw,
the batter-runner is allowed to use the white base if trying to advance to second base.
(Exception: On a play attempt on the batter-runner from the foul side of first base, or by errant throw pulling the fielder off the base into foul ground, the batter-runner and the fielder can use either white or orange portions of the base.)
• On extra base hits or balls hit to the outfield when there is no play being made at the double base, the batter-runner may touch the white or orange portion. When tagging up on a fly ball, either the white or orange base may be used.
• The batter-runner is allowed to legally return to either color base after he or she has touched or missed first base. After returning to either portion of the base, an appeal cannot be made.

3) FAIR AND FOUL BALL
Home plate and all bases are completely in fair territory.

A. Fly Ball – in determining fair or foul, the relationship of the ball when touched, to the foul line is the deciding factor. The placement of the fielder’s feet (inside/outside the foul line) is not a consideration. In the case of a batted ball caught by the catcher, if the ball flew above the batter’s head, it is a putout; otherwise it is a foul ball.

B. Batted Ball
1) A batted ball that first hits the ground before it reaches 1st or 3rd base is fair, if it settles in fair territory, is touched by a player while the ball is on or over fair ground, or if the ball passes over 1st or 3rd base, regardless of where the ball hits the ground after going over the base.

2) A batted ball that first hits the ground beyond 1st or 3rd base is fair or foul based on where it hits the ground that first time.

3) A batted ball that hits a player or umpire in fair territory and then goes foul, is a fair ball.

4) PITCHING
The pitch must have an arc of between six and twelve feet from the ground. Games will be played with the orange strike-out mat. Balls and strikes will be called with an opening count 0-0.

5) BUNTING, STOLEN BASES, LEAD-OFFS
There is no bunting, stealing bases, or leading off. A batter attempting a bunt will immediately be called out and no runners advance. Runners leading off/stealing will get a first warning and then be called out on subsequent infractions. Ball dead, no runners advance, pitch nullified.